Commit 4ab25b96 authored by Ondřej Kučera's avatar Ondřej Kučera
Browse files

vvis optimization

parent c453405f
Pipeline #984 failed with stage
in 2 minutes and 56 seconds
File deleted
...@@ -3616,3 +3616,2043 @@ Total triangle count: 11826 ...@@ -3616,3 +3616,2043 @@ Total triangle count: 11826
Writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp Writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing... MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
24 seconds elapsed 24 seconds elapsed
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 134
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (1)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\oktkas\Desktop\ok1raj\de_raj.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (249976 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1009 texinfos to 537
Reduced 68 texdatas to 64 (1948 bytes to 1775)
Writing C:\Users\oktkas\Desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
5 seconds elapsed
4 threads
reading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
reading c:\users\oktkas\desktop\ok1raj\de_raj.prt
1291 portalclusters
4256 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3.
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading c:\users\oktkas\desktop\ok1raj\de_raj.vmf
Map revision 135
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
writing c:\users\oktkas\desktop\ok1raj\de_raj.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (249976 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1009 texinfos to 537
Reduced 68 texdatas to 64 (1948 bytes to 1775)
Writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
7 seconds elapsed
4 threads
reading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
reading c:\users\oktkas\desktop\ok1raj\de_raj.prt
1291 portalclusters
4256 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 5133 visible clusters (0.00%)
Total clusters visible: 474748
Average clusters visible: 367
Building PAS...
Average clusters audible: 1276
visdatasize:363893 compressed from 433776
writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
12 minutes, 53 seconds elapsed
[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']
Loading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
Loaded alpha texture materials\models\props_plants\PlantAirport01_Super.vtf
Loaded alpha texture materials\models\props_foliage\Mall_trees_branches01.vtf
Loaded alpha texture materials\models\props_foliage\Urban_Trees_branches02_mip0.vtf
Loaded alpha texture materials\models\props_foliage\Urban_Tree03_branches.vtf
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\models\props\de_nuke\hr_nuke\chainlink_fence_001\chainlink_fence_wire_001_mip0.vtf
3988 faces
1 degenerate faces
255289 square feet [36761632.00 square inches]
42 Displacements
23395 Square Feet [3368944.75 Square Inches]
3987 patches before subdivision
zero area child patch
29427 patches after subdivision
1 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 3714085, max 809
transfer lists: 28.3 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(1089, 1082, 682)
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(596, 590, 363)
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(155, 151, 88)
0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(63, 60, 34)
0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(21, 19, 11)
0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(8, 8, 4)
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(3, 3, 2)
0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(2, 1, 1)
0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(1, 1, 0)
Build Patch/Sample Hash Table(s).....Done<0.0093 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 39/1024 1872/49152 ( 3.8%)
brushes 683/8192 8196/98304 ( 8.3%)
brushsides 4833/81920 38664/655360 ( 5.9%)
planes 3156/65536 63120/1310720 ( 4.8%)
vertexes 6491/65536 77892/786432 ( 9.9%)
nodes 2611/65536 83552/2097152 ( 4.0%)
texinfos 537/12288 38664/884736 ( 4.4%)
texdata 64/4096 2048/131072 ( 1.6%)
dispinfos 42/0 7392/0 ( 0.0%)
disp_verts 3402/0 68040/0 ( 0.0%)
disp_tris 5376/0 10752/0 ( 0.0%)
disp_multiblend 0/0 0/0 ( 0.0%)
disp_lmsamples 66600/0 66600/0 ( 0.0%)
faces 3988/65536 223328/3670016 ( 6.1%)
hdr faces 3988/65536 223328/3670016 ( 6.1%)
origfaces 2157/65536 120792/3670016 ( 3.3%)
facebrushes 902/0 1804/0 ( 0.0%)
facebrushlists 3988/0 15952/0 ( 0.0%)
leaves 2651/65536 84832/2097152 ( 4.0%)
leaffaces 4611/65536 9222/131072 ( 7.0%)
leafbrushes 1650/65536 3300/131072 ( 2.5%)
areas 2/1024 16/8192 ( 0.2%)
surfedges 28427/512000 113708/2048000 ( 5.6%)
edges 16312/256000 65248/1024000 ( 6.4%)
LDR worldlights 0/8192 0/819200 ( 0.0%)
HDR worldlights 1/8192 100/819200 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 457/32768 4570/327680 ( 1.4%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 7785/65536 15570/131072 (11.9%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/1024 0/360448 ( 0.0%)
LDR lightdata [variable] 0/0 ( 0.0%)
HDR lightdata [variable] 2395132/0 ( 0.0%)
visdata [variable] 363893/16777216 ( 2.2%)
entdata [variable] 45203/393216 (11.5%)
LDR ambient table 2651/65536 10604/262144 ( 4.0%)
HDR ambient table 2651/65536 10604/262144 ( 4.0%)
LDR leaf ambient 2651/65536 74228/1835008 ( 4.0%)
HDR leaf ambient 2480/65536 69440/1835008 ( 3.8%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/39500 ( 0.0%)
pakfile [variable] 5543721/0 ( 0.0%)
physics [variable] 249976/4194304 ( 6.0%)
physics terrain [variable] 7786/1048576 ( 0.7%)
Level flags = 7e
Total triangle count: 11826
Writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
2 minutes, 18 seconds elapsed
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 136
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\oktkas\Desktop\ok1raj\de_raj.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (249976 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1009 texinfos to 537
Reduced 68 texdatas to 64 (1948 bytes to 1775)
Writing C:\Users\oktkas\Desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
7 seconds elapsed
4 threads
reading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
reading c:\users\oktkas\desktop\ok1raj\de_raj.prt
1291 portalclusters
4256 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 137
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 26 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\oktkas\Desktop\ok1raj\de_raj.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (249976 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1009 texinfos to 540
Reduced 68 texdatas to 64 (1948 bytes to 1775)
Writing C:\Users\oktkas\Desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
7 seconds elapsed
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 137
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 26 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\oktkas\Desktop\ok1raj\de_raj.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (249976 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1009 texinfos to 540
Reduced 68 texdatas to 64 (1948 bytes to 1775)
Writing C:\Users\oktkas\Desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
6 seconds elapsed
4 threads
reading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
reading c:\users\oktkas\desktop\ok1raj\de_raj.prt
998 portalclusters
3292 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 138
Error: displacement found on a(n) func_detail entity - not supported (entity 13, brush 0)
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 139
Error: displacement found on a(n) func_detail entity - not supported (entity 13, brush 0)
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 140
Error: displacement found on a(n) func_detail entity - not supported (entity 13, brush 0)
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 141
Error: displacement found on a(n) func_detail entity - not supported (entity 13, brush 0)
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 142
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (7648 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 46 texinfos to 15
Reduced 11 texdatas to 9 (367 bytes to 283)
Writing C:\Users\oktkas\Desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
1 second elapsed
4 threads
reading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
reading c:\users\oktkas\desktop\ok1raj\de_raj.prt
LoadPortals: couldn't read c:\users\oktkas\desktop\ok1raj\de_raj.prt
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 143
Error: displacement found on a(n) func_detail entity - not supported (entity 13, brush 0)
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 144
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 26 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\oktkas\Desktop\ok1raj\de_raj.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (249976 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1009 texinfos to 540
Reduced 68 texdatas to 64 (1948 bytes to 1775)
Writing C:\Users\oktkas\Desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
5 seconds elapsed
4 threads
reading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
reading c:\users\oktkas\desktop\ok1raj\de_raj.prt
998 portalclusters
3292 numportals
0...1...2...3...4...5...6...7...8...9...100...1.
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 145
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 34 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\oktkas\Desktop\ok1raj\de_raj.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (249976 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1009 texinfos to 539
Reduced 68 texdatas to 64 (1948 bytes to 1775)
Writing C:\Users\oktkas\Desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
5 seconds elapsed
4 threads
reading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
reading c:\users\oktkas\desktop\ok1raj\de_raj.prt
979 portalclusters
3262 numportals
0...1...2...3...4...5...6...7...8...9...100...1..
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 146
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 44 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\oktkas\Desktop\ok1raj\de_raj.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (249976 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1009 texinfos to 540
Reduced 68 texdatas to 64 (1948 bytes to 1775)
Writing C:\Users\oktkas\Desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
5 seconds elapsed
4 threads
reading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
reading c:\users\oktkas\desktop\ok1raj\de_raj.prt
865 portalclusters
2998 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2.
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 147
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 248 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\oktkas\Desktop\ok1raj\de_raj.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (249976 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1009 texinfos to 540
Reduced 68 texdatas to 64 (1948 bytes to 1775)
Writing C:\Users\oktkas\Desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
5 seconds elapsed
4 threads
reading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
reading c:\users\oktkas\desktop\ok1raj\de_raj.prt
794 portalclusters
2728 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2.
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 148
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 338 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\oktkas\Desktop\ok1raj\de_raj.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (249976 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1009 texinfos to 550
Reduced 68 texdatas to 64 (1948 bytes to 1775)
Writing C:\Users\oktkas\Desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
5 seconds elapsed
4 threads
reading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
reading c:\users\oktkas\desktop\ok1raj\de_raj.prt
520 portalclusters
1738 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 149
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 360 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\oktkas\Desktop\ok1raj\de_raj.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (249976 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1009 texinfos to 551
Reduced 68 texdatas to 64 (1948 bytes to 1775)
Writing C:\Users\oktkas\Desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
5 seconds elapsed
4 threads
reading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
reading c:\users\oktkas\desktop\ok1raj\de_raj.prt
484 portalclusters
1583 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4.
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 150
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 402 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\oktkas\Desktop\ok1raj\de_raj.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (249976 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1009 texinfos to 548
Reduced 68 texdatas to 64 (1948 bytes to 1775)
Writing C:\Users\oktkas\Desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
5 seconds elapsed
4 threads