Commit 992eca2e authored by Ondřej Kučera's avatar Ondřej Kučera
Browse files

skybox upgrades

parent b6918403
File added
......@@ -7957,3 +7957,159 @@ Total triangle count: 9440
Writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
8 minutes, 1 second elapsed
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading c:\users\oktkas\desktop\ok1raj\de_raj.vmf
Map revision 181
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...Brush 7758: WARNING, microbrush
6...7...8...9...100...1...2...3...4...5...Brush 7758: WARNING, microbrush
6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 478 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing c:\users\oktkas\desktop\ok1raj\de_raj.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (262710 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1299 texinfos to 677
Reduced 90 texdatas to 79 (3071 bytes to 2698)
Writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
5 seconds elapsed
4 threads
reading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
reading c:\users\oktkas\desktop\ok1raj\de_raj.prt
301 portalclusters
1429 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 230 visible clusters (0.00%)
Total clusters visible: 34902
Average clusters visible: 115
Building PAS...
Average clusters audible: 301
visdatasize:24328 compressed from 24080
writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
29 seconds elapsed
[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']
Loading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
Loaded alpha texture materials\models\props_foliage\Mall_trees_branches01.vtf
Loaded alpha texture materials\models\props\de_nuke\hr_nuke\chainlink_fence_001\chainlink_fence_wire_001_mip0.vtf
Loaded alpha texture materials\models\props_plants\PlantAirport01_Super.vtf
Loaded alpha texture materials\models\props_foliage\Urban_Trees_branches02_mip0.vtf
Loaded alpha texture materials\models\props_foliage\Urban_Tree03_branches.vtf
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
3314 faces
1 degenerate faces
324389 square feet [46712152.00 square inches]
44 Displacements
24515 Square Feet [3530172.75 Square Inches]
3313 patches before subdivision
29659 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 1982793, max 448
transfer lists: 15.1 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(23826, 21685, 13298)
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(4359, 3869, 2321)
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1476, 1307, 814)
0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(716, 636, 402)
0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(374, 331, 210)
0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(204, 179, 113)
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(112, 98, 62)
0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(62, 54, 34)
0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(35, 30, 19)
0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(19, 16, 10)
0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(11, 9, 6)
0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(6, 5, 3)
0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(3, 3, 2)
0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(2, 2, 1)
0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10 Bounce #16 added RGB(1, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0114 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 39/1024 1872/49152 ( 3.8%)
brushes 723/8192 8676/98304 ( 8.8%)
brushsides 5170/81920 41360/655360 ( 6.3%)
planes 3508/65536 70160/1310720 ( 5.4%)
vertexes 5623/65536 67476/786432 ( 8.6%)
nodes 1339/65536 42848/2097152 ( 2.0%)
texinfos 677/12288 48744/884736 ( 5.5%)
texdata 79/4096 2528/131072 ( 1.9%)
dispinfos 44/0 7744/0 ( 0.0%)
disp_verts 3564/0 71280/0 ( 0.0%)
disp_tris 5632/0 11264/0 ( 0.0%)
disp_multiblend 0/0 0/0 ( 0.0%)
disp_lmsamples 69640/0 69640/0 ( 0.0%)
faces 3314/65536 185584/3670016 ( 5.1%)
hdr faces 3314/65536 185584/3670016 ( 5.1%)
origfaces 2394/65536 134064/3670016 ( 3.7%)
facebrushes 809/0 1618/0 ( 0.0%)
facebrushlists 3314/0 13256/0 ( 0.0%)
leaves 1379/65536 44128/2097152 ( 2.1%)
leaffaces 4705/65536 9410/131072 ( 7.2%)
leafbrushes 1662/65536 3324/131072 ( 2.5%)
areas 2/1024 16/8192 ( 0.2%)
surfedges 26607/512000 106428/2048000 ( 5.2%)
edges 16356/256000 65424/1024000 ( 6.4%)
LDR worldlights 0/8192 0/819200 ( 0.0%)
HDR worldlights 2/8192 200/819200 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 460/32768 4600/327680 ( 1.4%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 8916/65536 17832/131072 (13.6%)
cubemapsamples 6/1024 96/16384 ( 0.6%)
overlays 0/1024 0/360448 ( 0.0%)
LDR lightdata [variable] 0/0 ( 0.0%)
HDR lightdata [variable] 2405260/0 ( 0.0%)
visdata [variable] 24328/16777216 ( 0.1%)
entdata [variable] 45290/393216 (11.5%)
LDR ambient table 1379/65536 5516/262144 ( 2.1%)
HDR ambient table 1379/65536 5516/262144 ( 2.1%)
LDR leaf ambient 1379/65536 38612/1835008 ( 2.1%)
HDR leaf ambient 6463/65536 180964/1835008 ( 9.9%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/42662 ( 0.0%)
pakfile [variable] 6102308/0 ( 0.0%)
physics [variable] 262710/4194304 ( 6.3%)
physics terrain [variable] 8214/1048576 ( 0.8%)
Level flags = 7e
Total triangle count: 10405
Writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
7 minutes, 11 seconds elapsed
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