Commit b6918403 authored by Ondřej Kučera's avatar Ondřej Kučera
Browse files

change skybox & fix lighting

parent 4ab25b96
Pipeline #985 failed with stage
in 2 minutes and 56 seconds
......@@ -5656,3 +5656,2304 @@ Total triangle count: 9603
Writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
34 seconds elapsed
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 170
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 570 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\oktkas\Desktop\ok1raj\de_raj.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (249944 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1124 texinfos to 603
Reduced 84 texdatas to 76 (2786 bytes to 2551)
Writing C:\Users\oktkas\Desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
4 seconds elapsed
4 threads
reading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
reading c:\users\oktkas\desktop\ok1raj\de_raj.prt
188 portalclusters
943 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 90 visible clusters (0.00%)
Total clusters visible: 13614
Average clusters visible: 72
Building PAS...
Average clusters audible: 188
visdatasize:10290 compressed from 9024
writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
5 seconds elapsed
[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']
Loading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
3044 faces
2 degenerate faces
265634 square feet [38251384.00 square inches]
42 Displacements
23395 Square Feet [3368944.75 Square Inches]
3042 patches before subdivision
29332 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2892488, max 588
transfer lists: 22.1 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0113 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 39/1024 1872/49152 ( 3.8%)
brushes 689/8192 8268/98304 ( 8.4%)
brushsides 4869/81920 38952/655360 ( 5.9%)
planes 3162/65536 63240/1310720 ( 4.8%)
vertexes 5192/65536 62304/786432 ( 7.9%)
nodes 1028/65536 32896/2097152 ( 1.6%)
texinfos 603/12288 43416/884736 ( 4.9%)
texdata 76/4096 2432/131072 ( 1.9%)
dispinfos 42/0 7392/0 ( 0.0%)
disp_verts 3402/0 68040/0 ( 0.0%)
disp_tris 5376/0 10752/0 ( 0.0%)
disp_multiblend 0/0 0/0 ( 0.0%)
disp_lmsamples 66600/0 66600/0 ( 0.0%)
faces 3044/65536 170464/3670016 ( 4.6%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 2264/65536 126784/3670016 ( 3.5%)
facebrushes 754/0 1508/0 ( 0.0%)
facebrushlists 3044/0 12176/0 ( 0.0%)
leaves 1068/65536 34176/2097152 ( 1.6%)
leaffaces 4497/65536 8994/131072 ( 6.9%)
leafbrushes 1533/65536 3066/131072 ( 2.3%)
areas 2/1024 16/8192 ( 0.2%)
surfedges 24747/512000 98988/2048000 ( 4.8%)
edges 15284/256000 61136/1024000 ( 6.0%)
LDR worldlights 2/8192 200/819200 ( 0.0%)
HDR worldlights 0/8192 0/819200 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 429/32768 4290/327680 ( 1.3%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 8472/65536 16944/131072 (12.9%)
cubemapsamples 6/1024 96/16384 ( 0.6%)
overlays 0/1024 0/360448 ( 0.0%)
LDR lightdata [variable] 2376940/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 10290/16777216 ( 0.1%)
entdata [variable] 44441/393216 (11.3%)
LDR ambient table 1068/65536 4272/262144 ( 1.6%)
HDR ambient table 1068/65536 4272/262144 ( 1.6%)
LDR leaf ambient 678/65536 18984/1835008 ( 1.0%)
HDR leaf ambient 1068/65536 29904/1835008 ( 1.6%)
occluders 0/0 0/0 ( 0.0%)
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pakfile [variable] 527818/0 ( 0.0%)
physics [variable] 249944/4194304 ( 6.0%)
physics terrain [variable] 7786/1048576 ( 0.7%)
Level flags = 7c
Total triangle count: 9603
Writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
25 seconds elapsed
[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']
Loading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
3044 faces
2 degenerate faces
265634 square feet [38251384.00 square inches]
42 Displacements
23395 Square Feet [3368944.75 Square Inches]
3042 patches before subdivision
29332 patches after subdivision
2 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2892488, max 588
transfer lists: 22.1 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0097 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 39/1024 1872/49152 ( 3.8%)
brushes 689/8192 8268/98304 ( 8.4%)
brushsides 4869/81920 38952/655360 ( 5.9%)
planes 3162/65536 63240/1310720 ( 4.8%)
vertexes 5192/65536 62304/786432 ( 7.9%)
nodes 1028/65536 32896/2097152 ( 1.6%)
texinfos 603/12288 43416/884736 ( 4.9%)
texdata 76/4096 2432/131072 ( 1.9%)
dispinfos 42/0 7392/0 ( 0.0%)
disp_verts 3402/0 68040/0 ( 0.0%)
disp_tris 5376/0 10752/0 ( 0.0%)
disp_multiblend 0/0 0/0 ( 0.0%)
disp_lmsamples 66600/0 66600/0 ( 0.0%)
faces 3044/65536 170464/3670016 ( 4.6%)
hdr faces 3044/65536 170464/3670016 ( 4.6%)
origfaces 2264/65536 126784/3670016 ( 3.5%)
facebrushes 754/0 1508/0 ( 0.0%)
facebrushlists 3044/0 12176/0 ( 0.0%)
leaves 1068/65536 34176/2097152 ( 1.6%)
leaffaces 4497/65536 8994/131072 ( 6.9%)
leafbrushes 1533/65536 3066/131072 ( 2.3%)
areas 2/1024 16/8192 ( 0.2%)
surfedges 24747/512000 98988/2048000 ( 4.8%)
edges 15284/256000 61136/1024000 ( 6.0%)
LDR worldlights 2/8192 200/819200 ( 0.0%)
HDR worldlights 2/8192 200/819200 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 429/32768 4290/327680 ( 1.3%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 8472/65536 16944/131072 (12.9%)
cubemapsamples 6/1024 96/16384 ( 0.6%)
overlays 0/1024 0/360448 ( 0.0%)
LDR lightdata [variable] 2376940/0 ( 0.0%)
HDR lightdata [variable] 2376940/0 ( 0.0%)
visdata [variable] 10290/16777216 ( 0.1%)
entdata [variable] 44441/393216 (11.3%)
LDR ambient table 1068/65536 4272/262144 ( 1.6%)
HDR ambient table 1068/65536 4272/262144 ( 1.6%)
LDR leaf ambient 678/65536 18984/1835008 ( 1.0%)
HDR leaf ambient 678/65536 18984/1835008 ( 1.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/39166 ( 0.0%)
pakfile [variable] 527818/0 ( 0.0%)
physics [variable] 249944/4194304 ( 6.0%)
physics terrain [variable] 7786/1048576 ( 0.7%)
Level flags = 7c
Total triangle count: 9603
Writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
25 seconds elapsed
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 170
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading c:\users\oktkas\desktop\ok1raj\de_raj.vmf
Map revision 171
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 570 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing c:\users\oktkas\desktop\ok1raj\de_raj.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (249944 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1124 texinfos to 603
Reduced 84 texdatas to 76 (2786 bytes to 2551)
Writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
4 seconds elapsed
4 threads
reading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
reading c:\users\oktkas\desktop\ok1raj\de_raj.prt
188 portalclusters
943 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 90 visible clusters (0.00%)
Total clusters visible: 13614
Average clusters visible: 72
Building PAS...
Average clusters audible: 188
visdatasize:10290 compressed from 9024
writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
5 seconds elapsed
[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']
Loading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
Loaded alpha texture materials\models\props_plants\PlantAirport01_Super.vtf
Loaded alpha texture materials\models\props_foliage\Mall_trees_branches01.vtf
Loaded alpha texture materials\models\props_foliage\Urban_Trees_branches02_mip0.vtf
Loaded alpha texture materials\models\props_foliage\Urban_Tree03_branches.vtf
Loaded alpha texture materials\Models\props_c17\fence_alpha.vtf
Loaded alpha texture materials\models\props\de_nuke\hr_nuke\chainlink_fence_001\chainlink_fence_wire_001_mip0.vtf
3044 faces
2 degenerate faces
265634 square feet [38251384.00 square inches]
42 Displacements
23395 Square Feet [3368944.75 Square Inches]
3042 patches before subdivision
29332 patches after subdivision
1 direct lights
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transfer lists: 20.8 megs
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Build Patch/Sample Hash Table(s).....Done<0.0094 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Computing static prop lighting : 00...1...2...3...4...5...6...7...8...9...10
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 39/1024 1872/49152 ( 3.8%)
brushes 689/8192 8268/98304 ( 8.4%)
brushsides 4869/81920 38952/655360 ( 5.9%)
planes 3162/65536 63240/1310720 ( 4.8%)
vertexes 5192/65536 62304/786432 ( 7.9%)
nodes 1028/65536 32896/2097152 ( 1.6%)
texinfos 603/12288 43416/884736 ( 4.9%)
texdata 76/4096 2432/131072 ( 1.9%)
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disp_tris 5376/0 10752/0 ( 0.0%)
disp_multiblend 0/0 0/0 ( 0.0%)
disp_lmsamples 66600/0 66600/0 ( 0.0%)
faces 3044/65536 170464/3670016 ( 4.6%)
hdr faces 3044/65536 170464/3670016 ( 4.6%)
origfaces 2264/65536 126784/3670016 ( 3.5%)
facebrushes 754/0 1508/0 ( 0.0%)
facebrushlists 3044/0 12176/0 ( 0.0%)
leaves 1068/65536 34176/2097152 ( 1.6%)
leaffaces 4497/65536 8994/131072 ( 6.9%)
leafbrushes 1533/65536 3066/131072 ( 2.3%)
areas 2/1024 16/8192 ( 0.2%)
surfedges 24747/512000 98988/2048000 ( 4.8%)
edges 15284/256000 61136/1024000 ( 6.0%)
LDR worldlights 0/8192 0/819200 ( 0.0%)
HDR worldlights 1/8192 100/819200 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 429/32768 4290/327680 ( 1.3%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 8472/65536 16944/131072 (12.9%)
cubemapsamples 6/1024 96/16384 ( 0.6%)
overlays 0/1024 0/360448 ( 0.0%)
LDR lightdata [variable] 0/0 ( 0.0%)
HDR lightdata [variable] 2376940/0 ( 0.0%)
visdata [variable] 10290/16777216 ( 0.1%)
entdata [variable] 44480/393216 (11.3%)
LDR ambient table 1068/65536 4272/262144 ( 1.6%)
HDR ambient table 1068/65536 4272/262144 ( 1.6%)
LDR leaf ambient 1068/65536 29904/1835008 ( 1.6%)
HDR leaf ambient 2424/65536 67872/1835008 ( 3.7%)
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occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/39166 ( 0.0%)
pakfile [variable] 5921062/0 ( 0.0%)
physics [variable] 249944/4194304 ( 6.0%)
physics terrain [variable] 7786/1048576 ( 0.7%)
Level flags = 7e
Total triangle count: 9603
Writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
2 minutes, 48 seconds elapsed
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading c:\users\oktkas\desktop\ok1raj\de_raj.vmf
Map revision 172
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2..
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 172
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 570 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\oktkas\Desktop\ok1raj\de_raj.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (249944 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1124 texinfos to 603
Reduced 84 texdatas to 76 (2786 bytes to 2551)
Writing C:\Users\oktkas\Desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
5 seconds elapsed
4 threads
reading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
reading c:\users\oktkas\desktop\ok1raj\de_raj.prt
188 portalclusters
943 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 90 visible clusters (0.00%)
Total clusters visible: 13614
Average clusters visible: 72
Building PAS...
Average clusters audible: 188
visdatasize:10290 compressed from 9024
writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
6 seconds elapsed
[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']
Loading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
3044 faces
2 degenerate faces
265634 square feet [38251384.00 square inches]
42 Displacements
23395 Square Feet [3368944.75 Square Inches]
3042 patches before subdivision
29332 patches after subdivision
1 direct lights
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transfer lists: 22.1 megs
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Build Patch/Sample Hash Table(s).....Done<0.0326 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 39/1024 1872/49152 ( 3.8%)
brushes 689/8192 8268/98304 ( 8.4%)
brushsides 4869/81920 38952/655360 ( 5.9%)
planes 3162/65536 63240/1310720 ( 4.8%)
vertexes 5192/65536 62304/786432 ( 7.9%)
nodes 1028/65536 32896/2097152 ( 1.6%)
texinfos 603/12288 43416/884736 ( 4.9%)
texdata 76/4096 2432/131072 ( 1.9%)
dispinfos 42/0 7392/0 ( 0.0%)
disp_verts 3402/0 68040/0 ( 0.0%)
disp_tris 5376/0 10752/0 ( 0.0%)
disp_multiblend 0/0 0/0 ( 0.0%)
disp_lmsamples 66600/0 66600/0 ( 0.0%)
faces 3044/65536 170464/3670016 ( 4.6%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 2264/65536 126784/3670016 ( 3.5%)
facebrushes 754/0 1508/0 ( 0.0%)
facebrushlists 3044/0 12176/0 ( 0.0%)
leaves 1068/65536 34176/2097152 ( 1.6%)
leaffaces 4497/65536 8994/131072 ( 6.9%)
leafbrushes 1533/65536 3066/131072 ( 2.3%)
areas 2/1024 16/8192 ( 0.2%)
surfedges 24747/512000 98988/2048000 ( 4.8%)
edges 15284/256000 61136/1024000 ( 6.0%)
LDR worldlights 1/8192 100/819200 ( 0.0%)
HDR worldlights 0/8192 0/819200 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 429/32768 4290/327680 ( 1.3%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 8472/65536 16944/131072 (12.9%)
cubemapsamples 6/1024 96/16384 ( 0.6%)
overlays 0/1024 0/360448 ( 0.0%)
LDR lightdata [variable] 2376940/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 10290/16777216 ( 0.1%)
entdata [variable] 44481/393216 (11.3%)
LDR ambient table 1068/65536 4272/262144 ( 1.6%)
HDR ambient table 1068/65536 4272/262144 ( 1.6%)
LDR leaf ambient 4118/65536 115304/1835008 ( 6.3%)
HDR leaf ambient 1068/65536 29904/1835008 ( 1.6%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/39166 ( 0.0%)
pakfile [variable] 527818/0 ( 0.0%)
physics [variable] 249944/4194304 ( 6.0%)
physics terrain [variable] 7786/1048576 ( 0.7%)
Level flags = 7c
Total triangle count: 9603
Writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
31 seconds elapsed
[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']
Loading c:\users\oktkas\desktop\ok1raj\de_raj.bsp
3044 faces
2 degenerate faces
265634 square feet [38251384.00 square inches]
42 Displacements
23395 Square Feet [3368944.75 Square Inches]
3042 patches before subdivision
29332 patches after subdivision
1 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 2892488, max 588
transfer lists: 22.1 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(34735, 34898, 22615)
0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(18881, 18876, 11991)
0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(5115, 5039, 3088)
0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(2157, 2071, 1237)
0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(737, 698, 411)
0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(308, 285, 166)
0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(127, 116, 68)
0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(59, 53, 31)
0...1...2...3...4...5...6...7...8...9...10 Bounce #9 added RGB(28, 25, 15)
0...1...2...3...4...5...6...7...8...9...10 Bounce #10 added RGB(14, 13, 7)
0...1...2...3...4...5...6...7...8...9...10 Bounce #11 added RGB(7, 7, 4)
0...1...2...3...4...5...6...7...8...9...10 Bounce #12 added RGB(4, 4, 2)
0...1...2...3...4...5...6...7...8...9...10 Bounce #13 added RGB(2, 2, 1)
0...1...2...3...4...5...6...7...8...9...10 Bounce #14 added RGB(1, 1, 1)
0...1...2...3...4...5...6...7...8...9...10 Bounce #15 added RGB(1, 1, 0)
Build Patch/Sample Hash Table(s).....Done<0.0219 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 39/1024 1872/49152 ( 3.8%)
brushes 689/8192 8268/98304 ( 8.4%)
brushsides 4869/81920 38952/655360 ( 5.9%)
planes 3162/65536 63240/1310720 ( 4.8%)
vertexes 5192/65536 62304/786432 ( 7.9%)
nodes 1028/65536 32896/2097152 ( 1.6%)
texinfos 603/12288 43416/884736 ( 4.9%)
texdata 76/4096 2432/131072 ( 1.9%)
dispinfos 42/0 7392/0 ( 0.0%)
disp_verts 3402/0 68040/0 ( 0.0%)
disp_tris 5376/0 10752/0 ( 0.0%)
disp_multiblend 0/0 0/0 ( 0.0%)
disp_lmsamples 66600/0 66600/0 ( 0.0%)
faces 3044/65536 170464/3670016 ( 4.6%)
hdr faces 3044/65536 170464/3670016 ( 4.6%)
origfaces 2264/65536 126784/3670016 ( 3.5%)
facebrushes 754/0 1508/0 ( 0.0%)
facebrushlists 3044/0 12176/0 ( 0.0%)
leaves 1068/65536 34176/2097152 ( 1.6%)
leaffaces 4497/65536 8994/131072 ( 6.9%)
leafbrushes 1533/65536 3066/131072 ( 2.3%)
areas 2/1024 16/8192 ( 0.2%)
surfedges 24747/512000 98988/2048000 ( 4.8%)
edges 15284/256000 61136/1024000 ( 6.0%)
LDR worldlights 1/8192 100/819200 ( 0.0%)
HDR worldlights 1/8192 100/819200 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 429/32768 4290/327680 ( 1.3%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 8472/65536 16944/131072 (12.9%)
cubemapsamples 6/1024 96/16384 ( 0.6%)
overlays 0/1024 0/360448 ( 0.0%)
LDR lightdata [variable] 2376940/0 ( 0.0%)
HDR lightdata [variable] 2376940/0 ( 0.0%)
visdata [variable] 10290/16777216 ( 0.1%)
entdata [variable] 44481/393216 (11.3%)
LDR ambient table 1068/65536 4272/262144 ( 1.6%)
HDR ambient table 1068/65536 4272/262144 ( 1.6%)
LDR leaf ambient 4118/65536 115304/1835008 ( 6.3%)
HDR leaf ambient 4118/65536 115304/1835008 ( 6.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/39166 ( 0.0%)
pakfile [variable] 527818/0 ( 0.0%)
physics [variable] 249944/4194304 ( 6.0%)
physics terrain [variable] 7786/1048576 ( 0.7%)
Level flags = 7c
Total triangle count: 9603
Writing c:\users\oktkas\desktop\ok1raj\de_raj.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\oktkas\desktop\ok1raj\de_raj.bsp', but we don't own that location. Allowing...
35 seconds elapsed
materialPath: D:\Games\_Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading C:\Users\oktkas\Desktop\ok1raj\de_raj.vmf
Map revision 173
Patching WVT material: maps/de_raj/nature/infblendgrassdirt001a_wvt_patch
Patching WVT material: maps/de_raj/asphalt/hr_c/hr_asphalt_001_cheap_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 570 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Users\oktkas\Desktop\ok1raj\de_raj.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...