Newer
Older
/*
* ----------------------------------------------------------------------------------
* "THE BEER-WARE LICENSE" (Revision 42):
* <martinv@students.zcu.cz> wrote this file. As long as you retain this notice you
* can do whatever you want with this stuff. If we meet some day, and you think
* this stuff is worth it, you can buy me a beer in return. Martin Vítek
* ----------------------------------------------------------------------------------
*/
package cz.zcu.martinv.MyRobocodeRobots;
import robocode.*;
import java.awt.Color;
import java.awt.event.KeyEvent;
import static java.awt.event.KeyEvent.*;
/**
* Manualy controlled robot.
* This simple robot is controlled by user using keyboard.
* Keyboard keys can be changed in KeyboardKey constructors.
* Accelerate with ARROW UP.
* Deccelerate with ARROW DOWN.
* Turn left with ARROW LEFT.
* Turn right with ARROR RIGHT.
* Fire with SPACEBAR.
* Add firepower with NUM+.
* Reduce firepower with NUM-.
*
*/
public class ManualBot extends RateControlRobot
{
private KeyboardKey keyUp;
private KeyboardKey keyDown;
private KeyboardKey keyLeft;
private KeyboardKey keyRight;
private KeyboardKey keyFire;
private KeyboardKey keyAddPower;
private KeyboardKey keyReducePower;
private double firePower = 1;
/**
* Main method - here is all robot logic.
* It's called by RoboCode.
*/
@Override
public void run()
{
out.format("Hi, I'm your robot!%n");
keyUp = new KeyboardKey(VK_UP);
keyDown = new KeyboardKey(VK_DOWN);
keyLeft = new KeyboardKey(VK_LEFT);
keyRight = new KeyboardKey(VK_RIGHT);
keyFire = new KeyboardKey(VK_SPACE);
keyAddPower = new KeyboardKey(VK_ADD);
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
setBodyColor(Color.YELLOW);
setRadarColor(Color.CYAN);
setGunColor(Color.PINK);
setBulletColorWrapper(firePower);
setAdjustGunForRobotTurn(false); //Gun is turnig with body
setAdjustRadarForGunTurn(true); //Radar movement is independent
setAdjustRadarForRobotTurn(true); //Radar movement is independent
setRadarRotationRate(4);
while (true)
{
keyboard_handler();
execute();
}
}
/**
* This method is called on key press.
* It's called by RoboCode.
* @param e passed by RoboCode
*/
@Override
public void onKeyPressed(KeyEvent e)
{
//out.format("Key pressed:\t%d%n", e.getKeyCode());
int keyCode = e.getKeyCode();
keyUp.event(keyCode, true);
keyDown.event(keyCode, true);
keyLeft.event(keyCode, true);
keyRight.event(keyCode, true);
keyFire.event(keyCode, true);
keyAddPower.event(keyCode, true);
keyReducePower.event(keyCode, true);
}
/**
* This method is called on key release.
* It's called by RoboCode.
* @param e passed by RoboCode
*/
@Override
public void onKeyReleased(KeyEvent e)
{
//out.format("Key released:\t%d%n", e.getKeyCode());
int keyCode = e.getKeyCode();
keyUp.event(keyCode, false);
keyDown.event(keyCode, false);
keyLeft.event(keyCode, false);
keyRight.event(keyCode, false);
keyFire.event(keyCode, false);
keyAddPower.event(keyCode, false);
keyReducePower.event(keyCode, false);
}
/**
* This method is called when this robot wins.
* It's called by RoboCode.
* @param e passed by RoboCode
*/
@Override
public void onWin(WinEvent e)
{
setRadarRotationRate(100);
turnRight(-360);
execute();
}
/**
* Handling keyboard inputs.
*/
private void keyboard_handler()
{
/**
* Down
*/
if (keyUp.isPressed() && !keyDown.isPressed())
{
if (keyUp.getCount() < 2) setVelocityRate(2);
if ((keyUp.getCount() >= 2) && (keyUp.getCount() < 15)) setVelocityRate(4);
if ((keyUp.getCount() >= 15) && (keyUp.getCount() < 30)) setVelocityRate(8);
if (keyUp.getCount() >= 30) setVelocityRate(12);
}
else if (!keyDown.isPressed()) setVelocityRate(0);
/**
* Down
*/
if (keyDown.isPressed() && !keyUp.isPressed())
{
if (keyDown.getCount() < 2) setVelocityRate(-1);
if ((keyDown.getCount() >= 2) && (keyDown.getCount() < 15)) setVelocityRate(-2);
if ((keyDown.getCount() >= 15) && (keyDown.getCount() < 30)) setVelocityRate(-3);
if (keyDown.getCount() >= 30) setVelocityRate(-4);
}
else if (!keyUp.isPressed()) setVelocityRate(0);
/**
* Left
*/
if (keyLeft.isPressed() && !keyRight.isPressed())setTurnRate(-5);
else if (!keyRight.isPressed()) setTurnRate(0);
/**
* Right
*/
if (keyRight.isPressed() && !keyLeft.isPressed()) setTurnRate(5);
else if (!keyLeft.isPressed()) setTurnRate(0);
/**
* Fire
*/
if (keyFire.isPressed()) setFire(firePower);
/**
* Add Power
*/
if (keyAddPower.getAndServicePress() && !keyReducePower.isPressed())
{
if (firePower <= 2.5) firePower += 0.5;
setBulletColorWrapper(firePower);
out.format("Fire power is now: %f%n", firePower);
}
/**
* Reduce Power
*/
if (keyReducePower.getAndServicePress() && !keyAddPower.isPressed())
{
if (firePower >= 0.5) firePower -= 0.5;
setBulletColorWrapper(firePower);
out.format("Fire power is now: %f%n", firePower);
}
}
/**
* Wrapper for setBulletColor().
* Sets bullet color based on power.
* @param power bullet power in range 0.0 - 3.0
*/
private void setBulletColorWrapper(double power)
{
if ((firePower >= 0.0) && (firePower < 1.0)) setBulletColor(Color.WHITE);
else if ((firePower >= 1.0) && (firePower < 2.0)) setBulletColor(Color.YELLOW);
else if ((firePower >= 2.0) && (firePower <= 3.0)) setBulletColor(Color.RED);
else return;
}
}